As a Software Engineer on our Interoperability team , you will help build products that our artists rely on to import/export/iterate/manage 3D content in Roblox Studio. Our goal is to create solid engineering / product foundations that will enable the artists of tomorrow. You Will: Work on UX for 3D Content Iteration Tooling. Primarily Lua UX with some lower level C++. 3D Content iteration tooling helps Artists import, export, iterate, and manage their 3D content. Products you will be working on include Import, Export, Re-Import, and Asset Manager. Be part of a tightly-knit high-performing multi-functional team consisting of a mix of Early-in-Career engineers to veteran principal engineers.
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Job Type
Full-time
Career Level
Entry Level
Number of Employees
1,001-5,000 employees