About The Position

At Wizards of the Coast, we connect people around the world through play and imagination. From our genre-defining games like Magic: The Gathering® and Dungeons & Dragons® to our growing multiverse, we continue to innovate and build new ways to foster friendship and connection. That’s where you come in! Do you have a love for immersive player experiences, digital play ecosystems, and the iconic world of D&D? We’re looking for a Senior UX Designer to join the design team for the digital tools that power D&D Beyond, the best-in-class digital companion for Dungeons & Dragons. This role is an outstanding opportunity to build innovative, intuitive tools that unlock the magic of D&D for millions of players and Dungeon Masters around the world! This role is remote based in the U.S.

Requirements

  • A degree in UX Design, Art, Information architecture, a related design field, or the ability to show equivalent professional experience.
  • Portfolio and/or case study of interactive design work demonstrating excellent design sensibilities and craft skills.
  • Strong visual design direction background, with experience crafting and evolving style guides and design systems in Figma or similar tools.
  • Hands on expertise in responsive web design, and familiarity with mobile app patterns.
  • Ability to think conceptually in both visual and interface design, going beyond function to bring a point of view about design.
  • Excellent verbal and written communication and collaboration skills working with cross functional teams that include product management and engineering.
  • Comfortable with using data to advise design decisions (and working with incomplete data when needed)
  • A growth mindset for pushing yourself, the team, and the product towards continuous improvement.

Nice To Haves

  • Experience with design systems for multichannel products specifically with multi-brand architecture.
  • A love and passion for D&D and tabletop RPGs.
  • Background in both traditional product design and UX for the games or entertainment industry.

Responsibilities

  • Develop UX and UI solutions for D&D Beyond with a strong understanding of product design, systems design, UI style, layout, typography, color, usability, and interaction design
  • Scope plan and deliver design projects independently. Proactively identify, communicate and solve issues impacting the quality of work
  • Deliver appropriate level of design artifacts for the team (e.g., strategy articulation and alignment frameworks, discovery/research results, journey maps, flows, wireframes, high fidelity comps, style guides, etc).
  • Break down experiences thoughtfully with product and engineering for teams to ship value incrementally, making intentional trade-offs that are grounded in a clear perspective.

Benefits

  • Medical
  • Dental
  • Vision
  • Health savings accounts
  • Employee assistance program
  • 401(k) retirement plan
  • Employee Stock Ownership Plan
  • Paid Sick Leave (variable based on location)
  • Paid Time Off and Holiday Pay
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