We Need You The minions of Hell are growing stronger... Join us as we continue to shape the Diablo universe! Diablo games are action RPG experiences with endless evil to slaughter, countless abilities to master, nightmarish Dungeons, and legendary loot. Come work with us, and together, we’ll create something amazing. Our team of passionate developers is growing. As a Senior Technical Artist , you will play a key role in bridging the gap between art and engineering. You’ll leverage your deep understanding of game development tools and production workflows to support the creation, optimization, and integration of high-quality art assets into the game engine. In this role, you’ll be expected to collaborate closely with artists, engineers, and designers to develop and maintain efficient pipelines and tools, and to solve complex technical challenges related to rendering, shaders, and visual fidelity . You’ll help drive innovation in visual development by applying creative problem-solving and scalable solutions . You’ll also support large-scale production environments and distributed teams with a focus on performance and quality , and will contribute to a culture of open collaboration, continuous feedback, and rapid iteration. This role offers a flexible hybrid work week, with a mix of remote and on-site days. While hybrid is the standard arrangement, you're also welcome to work on-site full-time if you prefer. Our primary studio locations are in Albany, NY, and Irvine, CA.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed
Number of Employees
5,001-10,000 employees