Blizzard Entertainment's cinematics team is seeking an experienced and enthusiastic Pipeline Technical Artist to support and develop our production pipeline. You will work closely with artists and other developers to design and improve workflows, build tools, and provide technical support. You should have a broad knowledge of tools and workflows currently used in the game industry, familiarity with CG/VFX, as well as direct experience with digital asset management and pipeline tool development. Excellent communication skills are a must. This role is a hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Irvine, CA. This is a full-time staff position.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed
Number of Employees
5,001-10,000 employees