Senior Rigging & Simulation Artist – Temp (SFD / Cinematics)

Activision BlizzardIrvine, CA
12d$39 - $72Hybrid

About The Position

Blizzard Entertainment’s Animation team is looking for a motivated and experienced senior character technical artist to join its award-winning cinematics department. Are you a highly motivated artist who has built complex rigs and is capable of maintaining a high level of visual and technical quality for all characters? Do you have a passion for character CFX and a diligent technical mind to bring them to their full potential? We have a wide range of projects, and we are looking for a multifaceted artist with that can help round out our team. This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Irvine, CA. However, we understand each person’s circumstances may be unique and will work with you to explore other possible options, including remote work arrangements. This is roughly a 6-month temporary position.

Requirements

  • Experience 8+ years’ experience rigging characters in Maya, or similar software
  • Previous experience working in feature film or a TV animation pipeline
  • Experience in Python, MEL, C/C++, or other programming languages
  • Strong communication skills
  • Strong communication skills
  • Ability to manage, share knowledge and experience
  • Strong knowledge of character kinematics, deformations, and topology
  • Knowledge of cutting-edge character pipeline and workflow techniques
  • High proficiency in technical problem solving

Nice To Haves

  • History of generating cloth/hair rigs and creating art directed shot simulations
  • Thorough knowledge of layout, modeling, rigging, simulations, and animation tools and workflows currently used in the industry
  • Knowledge on subjects such as Maya tool development and pipeline design
  • Experience working in Houdini
  • Experience rigging in Unreal
  • Ability to generate tools to facilitate the rigging and simulation pipeline
  • Passion for Blizzard Games and Cinematics

Responsibilities

  • Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
  • You must have a strong understanding of anatomy, muscles, cloth/hair behavior, and be comfortable in a scripted environment.
  • Experience with simulation rigs and directable shot sims for hair and cloth are a necessity.
  • You must be attuned to the needs of a production pipeline and those of the animators we support.
  • Our team works in an intensely art-driven environment, so you must be able to work collaboratively with other departments including modeling, animation, FX, and lighting.

Benefits

  • We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!
  • Subject to eligibility requirements, the Company offers comprehensive benefits including: Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance; 401(k) with Company match, tuition reimbursement, charitable donation matching; Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave; Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
  • Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company.
  • You can learn more by visiting https://www.benefitsforeveryworld.com/ .

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What This Job Offers

Job Type

Full-time

Career Level

Senior

Education Level

No Education Listed

Number of Employees

5,001-10,000 employees

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