Senior Software Engineer, Minecraft Scripting

MicrosoftRedmond, WA
1dOnsite

About The Position

At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play. Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence. We enable millions to create and play together, connect people across the globe, and foster a community that is among the most active and passionate in the world. Our community is global and incredibly diverse. When we are developing anything within our franchise, we keep this in mind. We want everyone to not only feel included in Minecraft, but also to see themselves in what we make. Our goal is for the Mojang Studios team to be as diverse as our community. We are looking for a Senior Software Engineer to join our Scripting team and help us build a powerful, extensible foundation for Minecraft Scripting and web-based UX. You will be joining a team of on-site engineers in Redmond that are responsible for the Scripting runtime in the core Minecraft engine and supporting technologies from high-level UX infrastructures to low level debugging. Your expertise, including C++, [Java|Type]Script, and React will help us build robust APIs to the engine, paving the way for our content creators to create amazing new experiences inside of Minecraft.

Requirements

  • Bachelor's Degree in Computer Science or related technical field AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python OR equivalent experience.

Nice To Haves

  • 3+ years of experience developing in C++, preferably cross-platform.
  • Experience in modern web-based UI technologies such as React.
  • Knowledge of the architecture and development of modern game engines.
  • Extensive troubleshooting and debugging skills.
  • Previous shipped video game titles as a software developer

Responsibilities

  • Design solutions for systems which result in simple, extensible and maintainable high-quality code.
  • Lead design, implementation, and code reviews across the Minecraft Scripting space.
  • Leverage data to detect and diagnose problems and validate solutions.
  • Engage with teams across the studio on project planning, knowledge-sharing and cross-team execution.
  • Ensure consistent, maintainable unit and functional tests to help monitor system quality.
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