NVIDIA has continuously reinvented itself over two decades. Our invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing. NVIDIA is a “learning machine” that constantly evolves by adapting to new challenges that are hard to tackle, that only we can pursue, and that matter to the world. This is our life’s work, to amplify human creativity and intelligence. NVIDIA is looking for a Product Architect to help define & design GPU-based products and drive hardware/software feature improvements through collaboration with the CPU/SOC/DPU/SW teams. What you'll be doing: Participate in every facet of the definition, positioning, architecture, and execution of GPU and SoC-based products. Fields include but not limited to GPU cards, servers, automotive, robotics, industrial PC, consumer electronics, medical devices, etc. Define the architecture of the products and provides guidance to the design engineers on the alignment of topologies and implementations. Provide guidance to the cross-function team to pursue the balance of product cost, performance, and schedule. Closely drive resolution of issues and bugs gating the completion of schedule. Participate as the main engineer responsible for GPU and SoC ball-map development.
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Job Type
Full-time
Career Level
Senior
Number of Employees
5,001-10,000 employees