Senior Game Artist - Mob Control

voodooMilan, TN
36dRemote

About The Position

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. This position can be fully remote, ideally within CET +/-2h. Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games. Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher. You'll join one of our Live Studios as a Senior Game Artist on Mob Control, helping us create a truly unforgettable game played by millions!

Requirements

  • Strong understanding of the technical aspects of art in mobile gaming.
  • Proficient in 3D modeling and texturing using tools such as Blender, Maya, or equivalent.
  • Skilled in 2D design tools, including Photoshop, Figma, and Illustrator.
  • Experienced in VFX, animation, and motion design.

Nice To Haves

  • Experienced with game engine workflows and asset integration; experience with Unity is a plus.

Responsibilities

  • Design, create, and implement visually striking assets and in game sequences that elevate the artistic quality of our game.
  • Propose and execute improvements that elevate game-feel and player experience in both meta and gameplay.
  • Full responsibility for art in the features you work on, reporting to the Creative Director.
  • Set up rigs, and animation sytems in order to achieve an stylized and fluid experience.
  • Animate popups, game elements, Ui and characters to transmit the desired emotions to players.
  • Be aware and incorporate the most performant and optimized ways to deliver assets budget-friendly.
  • Work closely with the art team and developers to ensure seamless asset integration and maintain consistent style and quality.

Benefits

  • Best-in-class compensation
  • Other benefits according to the country you reside

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What This Job Offers

Job Type

Full-time

Career Level

Senior

Industry

Publishing Industries

Education Level

No Education Listed

Number of Employees

501-1,000 employees

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