Senior Game Designer

Templar MediaAlpharetta, GA
1dOnsite

About The Position

As a Senior Game Designer at Templar Media, you’ll play a key part in shaping the gameplay experience of our current and upcoming titles. You’ll collaborate closely with the design, art, and programming teams to create systems, missions, and mechanics that bring our worlds to life. The ideal candidate has a strong grasp of game design principles, thrives in a highly collaborative environment, and enjoys turning creative ideas into polished player experiences. We’re looking for someone who’s passionate about crafting engaging gameplay, comfortable taking ownership of design features, and eager to contribute their expertise to a growing studio pushing the boundaries of what’s possible in open-world and cooperative games.

Requirements

  • At least 5 years of experience as a designer
  • Experience shipping at least one commercial game title.
  • Deep knowledge of game systems and mechanics.
  • Proven understanding of game design principles including pacing, flow, balance, and player psychology.
  • Strong communication and documentation skills.
  • Experience designing for Unreal Engine 4 or 5 and Blueprint.
  • Comfortable working in a collaborative, cross-disciplinary environment.
  • A passion for creating memorable gameplay experiences and exploring new ideas.

Nice To Haves

  • Unreal Engine 4/5 experience
  • Experience with both single-player and multiplayer gameplay design.
  • Experience with open-world or co-op game design.
  • Experience with combat and stealth game design
  • Familiarity with mission, quest, or dialogue systems.
  • A love of games, especially action-adventure and cooperative titles.

Responsibilities

  • Work closely with the Lead Designer and other team members to define gameplay system details and ensure successful feature execution.
  • Perform ongoing design to iterate on, improve, and flesh out the game design throughout the development process
  • Implement and tune systems, game designs, and experiences.
  • Be able to maintain high level documentation related to systems and features.
  • Utilize team feedback, data analysis, and user research feedback into clear actionable items to improve features and design processes.
  • Mentor the design team to grow their skill sets and capabilities
  • Establish and maintain best practices and processes for the design team, proactively improving how we do design
  • Provide input into defining creative vision and technical specifications.

Benefits

  • Templar offers a highly competitive salary and benefits package and a professional but non-corporate environment.
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