Senior Engineer – Studio Sirens

Snail Games USALoveland, CO
65d$105,000 - $135,000Hybrid

About The Position

Founded in 2024 under Snail Games, Studio Sirens is a development team focused on prototyping innovative gameplay systems, crafting bold new IP, and co-development projects. Blending technical precision with narrative ambition, the studio brings immersive worlds to life through a gameplay-first approach, supporting major releases while forging its own creative path within the Snail Games portfolio. We’re seeking a hands-on Senior Engineer with strong Unreal Engine expertise and a full-stack technical skillset. The ideal candidate has meaningful experience in console development and/or porting (Xbox, PlayStation, Switch) and is comfortable owning features end-to-end. Near-term work includes supporting console porting, performance optimization, platform compliance, and tooling improvements for both internal and co-development projects. Long-term, you will help build and ship new titles while working closely with the studio’s Technical Director and engineering team.

Requirements

  • 5+ years professional software development experience (games preferred).
  • Strong Unreal Engine experience (UE4 or UE5), including Blueprints and C++.
  • Demonstrated experience with console development and/or porting projects.
  • Strong debugging, profiling, and performance optimization skills across multiple platforms.
  • Ability to work full-stack across gameplay, tools, build systems, and runtime features.
  • Clear communication skills and the ability to work effectively in a small, fast-moving team.

Nice To Haves

  • Experience with Ark ASA or Atlas Modkit environments.
  • Multiplayer networking, matchmaking, backend services, or online systems experience.
  • Prior experience with console certification, compliance, or first-party submission processes.
  • Familiarity with CI/CD pipelines, automated testing, crash/metrics systems, or dev-ops tooling.
  • Experience shipping titles on multiple platforms or working on porting houses/co-dev teams.

Responsibilities

  • Implement and maintain gameplay systems, tools, pipelines, and technical features across Unreal Engine projects.
  • Own console development workflows including optimization, platform-specific features, certification prep, and debugging across Xbox, PlayStation, Switch, and PC.
  • Support porting initiatives by profiling performance, addressing platform constraints, and ensuring compliance with TRCs/XRs.
  • Operate as a full-stack engineer: contribute to gameplay code, tools, build/CI improvements, and runtime systems as needed.
  • Collaborate with the Technical Director on architecture decisions, performance budgets, and risk assessment.
  • Work closely with design, art, and production to estimate tasks, scope technical needs, and maintain alignment across disciplines.
  • Conduct code reviews, uphold engineering standards, and contribute to improving workflows and pipelines.

Benefits

  • True focus on work/life balance
  • Paid company holidays, vacation, and separate sick leave
  • Medical, dental, vision, and Life/LTD
  • 401k with company match

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What This Job Offers

Job Type

Full-time

Career Level

Senior

Education Level

No Education Listed

Number of Employees

51-100 employees

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