We are seeking a Robot Animation Scientist / Engineer to develop advanced animation systems for humanoid robots. In this role, you will focus on designing, implementing, and optimizing motion algorithms and animation tools to create expressive and functional movements for real world robot characters. We anticipate the background of candidates for this role will include previous experience working on whole body control of virtual characters for realtime, interactive settings, such as videogame characters. Your work will be critical in advancing the field of robotics by enabling robots to interact joyfully and competently with their environments and safely around people. A portfolio of academic research (e.g. publications in SIGGRAPH) on character animation or industry work developing videogame character controllers is expected when applying to this role.
Stand Out From the Crowd
Upload your resume and get instant feedback on how well it matches this job.
Job Type
Full-time
Career Level
Mid Level
Education Level
Ph.D. or professional degree