Riot Engineers bring deep knowledge of specific technical areas but also value the chance to work in many broader domains. As a Principal Software Engineer, you'll also dive into projects that focus on team cohesiveness and cross-team goals. You'll lead without authority and provide other engineers with a clear illustration of extraordinary engineering. As a Principal Software Engineer on an unpublished R&D Product focused on backend services, you will be responsible for the entire back-end servicing the core gameplay of a new game. This includes defining interactions between client and server that are fundamental to every player's experience (think: high load, high availability) and varying infrastructure and compliance requirements. This also includes ensuring we have monitoring and diagnostic capabilities to help us when things go wrong. You will ensure we have a solid technical foundation so when we get to launch at scale, everything goes smoothly.
Stand Out From the Crowd
Upload your resume and get instant feedback on how well it matches this job.
Job Type
Full-time
Career Level
Principal
Industry
Professional, Scientific, and Technical Services
Number of Employees
1,001-5,000 employees