Advancing leadership in Computing is our first pillar The Pandemic made PC's essential. We create: laptops, desktops, business PCs, Gaming PCs, Chromebooks, Education-specific PCs, Creator-specific PCs, and Workstations Our second pillar is Creating leadership in Peripherals Peripherals are your monitors, docks, webcams, keyboards, and mice . Let's face it, the most immersive experiences come through things we see, hear, touch. AND People refresh THEIR peripherals 5x faster AND MORE OFTEN than their notebooks. You may have heard we acquired HyperX, WHERE WE DEVELOP HIGH QUALITY GAMING GEAR FOR ALL TYPES OF GAMERS and WE HAVE ALSO ACQUIRED Poly, WHICH ALLOWS US TO PROVIDE RAZOR-SHARP 4K VIDEO FOR THE ULTIMATE MEETING EXPERIENCES AND OUR 3RD PILLAR IS Expanding Digital Services More hybrid workforce and more time spent on digital platforms gaming, shopping, connecting = more need for services. Can help them tackle the pain points of a remote workforce - onboarding, productivity, remote computing - we acquired Teradici. All OF THIS IS Supported by Security and Sustainability PC + Peripherals + Services = Full Ecosystem Experiences. Big goal = Lead in Hybrid Work and Gaming.
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Career Level
Intern
Number of Employees
5,001-10,000 employees