Partner Engineer, Level 4

SnapSanta Monica, CA
10d$133,000 - $235,000Onsite

About The Position

Snap Inc is a technology company. We believe the camera presents the greatest opportunity to improve the way people live and communicate. Snap contributes to human progress by empowering people to express themselves, live in the moment, learn about the world, and have fun together. The Company’s three core products are Snapchat , a visual messaging app that enhances your relationships with friends, family, and the world; Lens Studio , an augmented reality platform that powers AR across Snapchat and other services; and its AR glasses, Spectacles . The Spectacles Developer Experience team is expanding with a new role focused on enhancing our support for partners developing on our Spectacles platform. As a key member of the Spectacles Developer Experience team, you'll interface with Lens developers globally and those building for the Spectacles Platform. Our mission is to ensure developers have an unparalleled experience when crafting AR/MR experiences for wearable AR devices. If you're a developer with a passion for educating and supporting teams in creating successful end-to-end experiences, and have professional experience with technical users of 3D engines such as Unity and Unreal, and Native App development we'd love to hear from you.

Requirements

  • Proficiency in programming with C++ and experience with native library development, including creation of cross-language bridges.
  • Proficiency in JavaScript/TypeScript (or similar languages like C#) and C++
  • Understanding of 3D graphics concepts and familiarity with 3D modeling and animation packages (e.g., Blender, Maya, 3ds Max, Cinema4D).
  • Experience with spatial computing concepts, AR/VR/MR development, and integration of native modules into cross-platform engines.
  • Ability to create documentation, technical tutorials, and other learning resources targeted at developers.
  • Ability to communicate complex technical concepts to both internal engineers and external partners.
  • 3+ years of experience in AR engineering or native module development post-Bachelor's degree in computer science or a related field; or Master’s degree in a technical field plus 2 years of post-graduate AR engineering experience; or PhD in a relevant technical field.

Nice To Haves

  • Experience building and maintaining C++ native libraries, and developing cross-language integration bridges (e.g., JSI, node addons, JNI, FFI, or similar).
  • Experience in building highly interactive spatial or 3D applications (apps, games, or AR/VR content) using 3D engines such as Unity, Unreal, Three.js, OpenFrameworks, or with WebGL/OpenGL.
  • Experience integrating external native libraries with JavaScript/TypeScript-based application stacks.
  • Experience producing developer learning assets, presentations, or technical documentation.
  • Strong public speaking and partner-facing communication skills.

Responsibilities

  • Design, implement, and support reusable components and bridging frameworks that connect native libraries in C++.
  • Produce documentation, code samples, and learning resources for external developers.
  • Manage technical inquiries from Lens Studio developers and partners.
  • Collaborate cross-functionally to identify and close developer experience gaps.
  • Contribute to the testing, validation, and optimization native libaries.
  • Advise on best practices for building performant, reusable, and portable C++ libraries

Benefits

  • paid parental leave
  • comprehensive medical coverage
  • emotional and mental health support programs
  • compensation packages that let you share in Snap’s long-term success!
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