As a Narrative Director you are not simply a storyteller, you are the architect who shapes the conceptual backbone of a game. Your craft lies in building cohesive narrative systems: world logic, tone, themes, and player motivations that unify the entire game. You will ensure that the project’s narrative architecture is coherent, elegant, and inseparable from gameplay systems. You translate high-level creative direction into clear narrative frameworks that empower designers and narrative creatives to build consistent, meaningful, and player-driven content. As a Narrative Director on an Unpublished R&D Product, you will work directly with the Creative Director and alongside cross-disciplinary leaders in design, art, and audio. You will guide the team in authentically expressing the IP through the world while innovating responsibly within that universe. This role is ideal for someone who thrives on conceptual worldbuilding, systems thinking, and cross-disciplinary leadership. You’ll be accountable for the quality and integrity of all narrative surfaces in the game, while managing and mentoring the narrative team that executes on your frameworks.
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Job Type
Full-time
Career Level
Director
Education Level
No Education Listed
Number of Employees
1,001-5,000 employees