At Riot, we build games that inspire passionate communities around the world. Engineers here bring their deep technical expertise, and also value the opportunity to widen their craft across a variety of subject matters – to create gameplay experiences that are as joyful to develop as they are to play. As a Staff Software Engineer on an unpublished R&D product, you’ll contribute directly to the core player experience - developing interactive player-facing features and more. You’ll work closely with designers, artists, and fellow engineers to bring fast paced, responsive, and emotionally resonant gameplay to life. The ideal candidate is passionate about empowering the team to deliver great player experiences, thrives in cross-disciplinary teams, and finds energy in solving creative and technical challenges.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed
Number of Employees
1,001-5,000 employees