Game UX Researcher

Bloober Team SA
1dRemote

About The Position

Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers. Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters. Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA. What sets us apart? Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered. Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive. Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects. Passionate team: You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences. Apply now, this is more than just a job. This is an opportunity to become a part of something truly special!

Requirements

  • True passion for video games, knowledge of latest titles and current trends in the industry
  • At least 2 years of experience in user experience research, ideally in the gamedev space
  • Fluency in English
  • Deep understanding of the methodology and specifics of User Experience research, including recent trends and developments in the industry
  • Skilled in synthesising broad datasets into actionable, user-friendly reports, tailored to stakeholders’ specific profiles
  • Excellent planning, communication, and interpersonal skills
  • Detail-oriented and highly efficient
  • Technological prowess with regard to the gaming space
  • Ability to build and maintain trusted relationships with stakeholders across all levels of an organization
  • Ability to present to senior stakeholders and facilitate broader design discussions within the team
  • Thoroughness, reliability, and timeliness in the implementation of tasks

Responsibilities

  • Planning and execution of playtest activities across Bloober Team’s portfolio
  • Identifying stakeholder needs and transforming them into research goals and long-term research roadmaps – both proactively (uncovering needs) and reactively (addressing stakeholder briefs)
  • Recommending most effective approach to stakeholders’ research needs, building on current game UX research standards and harnessing a variety of methods (surveys, interviews, telemetry, game video analysis)
  • Analyzing playtest results and crafting actionable insights supporting product-refining iterations
  • Effective communication of research findings to a diverse group of stakeholders, both verbal and written
  • Driving creation of research strategies within the playtest area aligned with business priorities, including tracking market trends within this area
  • Understanding and feedbacking game builds in order to incorporate them into research activities
  • Developing close working relationships with stakeholders (Product, Design, Analytics, QA Teams)
  • Driving a culture of 'player-centric' game development, aligned with broader understanding of consumers.

Benefits

  • Inclusive culture
  • Remote-friendly options
  • Solid foundation
  • Passionate team

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What This Job Offers

Job Type

Full-time

Career Level

Mid Level

Education Level

No Education Listed

Number of Employees

101-250 employees

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