Game Designer

Arrow International, Inc.Las Vegas, NV
9d

About The Position

Arrow International is the world's largest manufacturer and supplier of charitable gaming products and solutions. We produce and distribute a wide array of products including consumables (pull tab tickets, bingo paper and ink, etc.) as well as world-class, state-of-the-art, electronic gaming products. Our products are sold, installed, and operated in numerous social and gaming venues around the world. We continue to grow at a record pace and offer this exciting career opportunity to join our team where we are focused on attracting and engaging exceptional talent, empowering colleagues to achieve fulfilling careers, and creating fun and engaging products that are second to none for our customers. Position Summary We are looking for an enthusiastic Game Designer based at our Las Vegas studio. You will create compelling prize-first ‘slot-like’ concepts working with all game-design disciplines to develop your concept to a finished product including math, programming, audio, production, and visual arts. Utilizing exceptional communication skills and your wealth of experience, you will craft exceptional gaming experiences to deliver premier gaming content for Arrow markets.

Requirements

  • Able to work with team to align priorities and drive towards solutions, a true team player
  • Understanding of game design trends and mechanics.
  • Passion to create fun games with an engaging player experience.
  • Excellent organizational skills.
  • Motivate and provide support to the game team, always contributing to a positive work environment.
  • Understanding of game math and probability principles.
  • Bachelor’s degree or equivalent experience
  • 3+ years of game design experience
  • Strong familiarity with successful game-development processes and pipelines
  • Experience of development tools. (Jira and Confluence/Excel, etc.)
  • Experience with best-in-class game development in any capacity (art, design, math, development, production, etc.)

Responsibilities

  • Design compelling ‘slot-style’ games from concept to completion.
  • Provide game-design expertise working with the team to clearly define all aspects of the game that impact the end-user, including math, game play, interface, animation, sound, art style.
  • Work within project schedules and milestones.
  • Set goals and shepherd team to success.
  • Promote teamwork in an environment where individuals are spread out across the United States.
  • Work with the Producer to identify roadblocks, project risks and proactively find solutions.
  • Conduct strategic market and data analysis for competitive game design.
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