Game Designer, Player Systems - Unannounced Game

Activision BlizzardIrvine, CA
14dHybrid

About The Position

At Blizzard, we craft genre-defining games and legendary worlds for all to share.  Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people. We are seeking a Game Designer to shape the features and systems that will drive combat, moment-to-moment player experiences, and progression in a new, unannounced game for Blizzard. In this role, you will design and refine player movement, weapons, abilities, and how they interact with progression systems that create long-term engagement. You have demonstrable knowledge and/or experience in player-focused gameplay design systems: movement, combat, power fantasy, progression, and systems. You are able to look at problems from the perspectives of all types of players--from the most casual to the most advanced--and help build features and designs that make Blizzard games enjoyable by all. You are the type of designer who is driven by accessibility and simplicity in what you create, and you excel at working alongside other disciplines to create exhilarating moment-to-moment gameplay experiences for players. You are comfortable with iterative, feedback-driven workflow. You have a creative drive that seeks and implements input from the team and players. You can quickly adapt to changes in scope and priority and think about the user experience in everything you do. Most importantly, you are a strong communicator, and you want to be a part of a focused, seasoned team that openly shares knowledge and experience. This role is anticipated to be a hybrid work position, with some work on-site and some work from home. The potential home studio for this role is Irvine, CA

Requirements

  • 5+ years of experience as a designer with a focus on gameplay.
  • Demonstrable knowledge of moment-to-moment gameplay experiences: movement, weapons, abilities, combat, and how they come together for high-quality AAA gameplay loops.
  • Understanding of progression systems that provide players with hundreds of hours of systematically driven content.
  • Strong interpersonal, verbal, and written communications skills.
  • Strong problem-solving skills.
  • Excellent grasp of standard mathematics, statistics, and probability as pertains to game design and game balance.
  • Strong technical skills with experience with visual scripting languages and/or industry-standard toolsets (Unity, Unreal, etc.)
  • Expertise with MS Office, specifically Excel.

Nice To Haves

  • Prior experience working on core moment-to-moment gameplay features or systems.
  • Hands-on experience designing a feature or system from idea to completion.
  • Analytical prowess at understanding how to make games “feel good” to players.
  • Strong math skills.
  • Experience working closely with UI/UX.
  • Experience developing and/or playing games within the shooter genre.
  • Prior work experience or education in other (non-design) disciplines: art, programming, production, or audio.
  • Experience designing systems that run equally well on console and PC.

Benefits

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
  • 401(k) with Company match, tuition reimbursement, charitable donation matching
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

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What This Job Offers

Job Type

Full-time

Career Level

Mid Level

Education Level

No Education Listed

Number of Employees

5,001-10,000 employees

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