Dolby Careers Exploratory Engineering Intern

Sound, Visual, & Display TechnologySan Francisco, CA
2d

About The Position

Join the leader in entertainment innovation and help us design the future. The Dolby U internship program offers impactful, project-based work experience in a collaborative, creative environment where you work side by side with industry leaders. Amplify your insatiable curiosity by implementing real-world solutions that revolutionize how people communicate and how entertainment is created, delivered, and enjoyed worldwide. We offer a collegial culture, challenging projects, and excellent compensation and benefits, not to mention a Flex Work approach that is truly flexible to support where, when, and how you do your best work. For any student seeking to gain invaluable expertise through meaningful, personal contributions, we invite you to join us in continuing to design a future where technology meets entertainment! Dolby’s consumer entertainment and cinema businesses are bringing Dolby’s breakthrough technologies, powering the world’s top movies, TV shows, music, games, and live sports to more places around the world across a wider range of consumer experiences and devices. About the Role: Join us on the Exploratory Engineering team! You will be an individual contributor on a collaborative team, spearheading the development and evolution of Dolby's audio technology products to address new consumer, computer, and communication opportunities. You will enjoy improving your own skills and sharing knowledge with colleagues.

Requirements

  • Demonstrable proficiency in C/C++ working with audio or video processing libraries
  • Demonstrable proficiency in software test development and automated test frameworks (e.g. pytest, Googletest)
  • Demonstrable proficiency in Python
  • Working towards a Bachelor's or Master’s degree in Computer Science or a related field; recent grads who are within 6 months of graduation are also eligible to apply.
  • Must be available to work full-time Monday – Friday for 3 months between May/June 2026– August/September 2026.
  • Start dates for the internship are as follows: (note this date is not flexible) Monday, May 18, 2026 Tuesday, May 26, 2026 Monday, June 15, 2026

Nice To Haves

  • An understanding of continuous integration/continuous delivery principles and practices
  • Familiarity with Scrum or Kanban principles and practices
  • Familiarity with the open-source community, including libraries, licenses, and best practices
  • Familiarity with gaming content creation tools, such as Unity and Unreal game editors
  • Effusive passion for movies, music, and video games!

Responsibilities

  • Use your software design and architecture skills to investigate the application of Dolby technologies to new markets
  • Use your creative instincts to prototype new entertainment experiences
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