We are seeking a Cinematic Director to define and elevate real-time cinematic storytelling across multiple Unreal Engine projects. This role operates within the Art Center as a cross-project domain authority responsible for shaping cinematic standards, guiding mocap-driven execution, and delivering high-impact narrative sequences. This is not a project-embedded production role. You will work across teams to evaluate cinematic execution, identify weaknesses, propose solutions, establish scalable workflows, and step in hands-on when critical execution is required. You will collaborate closely with design, engineering, and external mocap partners to shape compelling in-game storytelling experiences. You are also expected to actively explore and leverage emerging AI-assisted production tools to accelerate previs, editorial iteration, and concept validation. This includes using AI to rapidly prototype narrative ideas, test visual approaches, and improve pipeline efficiency where appropriate. AI is viewed as a production accelerator, not a replacement for craft.
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Job Type
Full-time
Career Level
Director
Education Level
No Education Listed