Character Artist, Heads (Temp) - NBA 2K

2KNovato, CA
1dRemote

About The Position

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry. The Visual Concepts character team is a small group of accomplished artists tackling a variety of tasks. We create all of the players, coaches, mascots, clothes and shoes for NBA 2K. In addition to the on-court game assets, we also create the story mode assets, and generate specialty items for the online store. We're looking for an experienced Character Artist who wants to contribute to one of the most beloved franchises in video game history. Let's try new things, push the boundaries, and make great games!

Requirements

  • 3+ years working in modeling for films or games
  • Have a portfolio of work demonstrating strong proficiency of character modeling
  • Experience with a modern 3D software package (Maya, 3DStudioMax, etc)
  • Ability to produce photorealistic models and textures
  • Experience with Substance Painter and Photoshop
  • Experience using Zbrush or Mudbox
  • Experience rendering in game engine
  • Thorough understanding of character art pipelines with a strong interest in furthering next gen techniques
  • Ability to work and multitask under AAA-gaming timelines
  • You have a deep love of learning and sharing knowledge with others
  • Love for video games (not just ours!)

Nice To Haves

  • Love for sports a plus!

Responsibilities

  • Create photorealistic real-time game models including UVs and textures (e.g. photorealistic likeness workflows)
  • Experience or coursework involving hair creation (e.g., cards, grooms, or strand-based workflows)
  • Assist with art asset integration into game engine
  • Collaborate with the art team to improve workflows
  • Work closely with the Tech Art team, and other dependent departments, throughout the character production process
  • Execute on feedback from art directors to refine your work
© 2024 Teal Labs, Inc
Privacy PolicyTerms of Service