Capture Media Artist - Temp (SFD / Cinematics)

Blizzard EntertainmentIrvine, CA
5h$22 - $40Hybrid

About The Position

Blizzard Video, a division of the award-winning Story and Franchise Development team, is looking for an experienced and dedicated capture artist to help create legendary gameplay trailers! We seek an innovative and technically minded individual with a passion for games and an eye for cinematography. Utilizing the game engines and various tools at your disposal, you’ll work closely with our creative, editorial, and production teams to craft exhilarating gameplay moments and sequences – whether it’s delivering the payload on Junkertown, combating never-ending hordes of minions in Sanctuary, or dragon riding through the skies of Azeroth. We want someone with the flexibility, intuition, and drive to help us push the envelope in creating some of the best trailers in the industry. Come join us on our quest to develop epic digital content designed to inform, entertain, and engage Blizzard’s community and players everywhere! This role is a hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Irvine, California. It is a 12-month temporary position.

Requirements

  • Professional experience in game capture or adjacent position/industry
  • Strong understanding and knowledge of Blizzard Entertainment IPs
  • Basic understanding of cinematic principles including shot composition, lighting, and action choreography
  • Working knowledge of media editing software (Adobe Premiere, Photoshop, or equivalent package)
  • Ability to work in an environment with rapid project turnaround and frequent priority shifts
  • Able to take direction, as well as learn and implement new processes
  • Excellent communication skills and an ability to work within a collaborative team environment
  • Impeccable attention to detail and the ability to QC your own work

Nice To Haves

  • Strong interest in photography and cinematography
  • Passion for video games, movies, graphic novels, and other elements of pop culture
  • Experience in video game engines or an equivalent in-game cinematic tool (Unreal, Unity, etc.), and experience in camera sequence tools.
  • Hobbyist level experience in 3D modeling, animation, and/or modding games

Responsibilities

  • Utilize development builds and game engines to compose creative gameplay sequences across all Blizzard IPs
  • Participate in and lead group capture sessions
  • Collaborate with other artists, project directors, and video editors over a variety of projects (including trailers, b-roll, static media)

Benefits

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
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