Animator

Warner Bros Discovery IncSalt Lake City, UT
31d

About The Position

Avalanche is a Warner Bros. Games studio located in downtown Salt Lake City nestled against the backdrop of the beautiful Wasatch Mountains. We've been in the video game business since 1995, creating interactive experiences for fans of the world's largest franchises. Join the team behind the blockbuster open world, action RPG Hogwarts Legacy as we create what's next! WB Games Avalanche - Animator Avalanche Software, a division of Warner Brothers Games Inc. seeks an Animator. Join the team who created Hogwarts Legacy, a new open world, action RPG set in the Wizarding World. As an Animator at Avalanche Software, you'll be at the forefront of creating captivating character performances and fluid gameplay animations. You'll work closely with our multidisciplinary team to craft unforgettable experiences for players worldwide.

Requirements

  • 3+ years of professional game animation experience
  • Shipped at least one AAA title as an animator
  • Proficient knowledge of Maya and Unreal Engine 5's animation systems
  • General technical knowledge of animation technologies, including state machines, blend trees, and motion matching
  • Strong understanding of human and animal anatomy, locomotion, and performance
  • Experience with procedural animation techniques and runtime animation systems
  • Proficiency in animating both realistic and stylized characters
  • A natural team player who fosters collaboration and inspires others across departments
  • Strong communication skills, ensuring clear and proactive interaction with animation and other teams
  • Portfolio demonstrating a range of animation styles and technical proficiency

Nice To Haves

  • Experience developing animation tools is a plus
  • Character rigging experience is a plus

Responsibilities

  • Create quality keyframe animations for characters, creatures, and environmental elements
  • Collaborate with the Animation, Design, and Engineering teams to create new exciting, mind blowing systemic animations
  • Participate in motion capture sessions and process mocap data for in-game use
  • Contribute to the evolution of our animation pipeline and workflow optimizations
  • Work closely with art directors to ensure animations align with the game's visual style and narrative goals
  • Stay current on animation trends and techniques

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What This Job Offers

Job Type

Full-time

Career Level

Mid Level

Industry

Motion Picture and Sound Recording Industries

Education Level

No Education Listed

Number of Employees

5,001-10,000 employees

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