3D Weapon Concept Artist

Activision BlizzardSanta Monica, CA
2d$30 - $55

About The Position

Solid State Studios is on the hunt for a talented, dedicated, and passionate 3D Weapon Concept Artist to develop content for Call Of Duty: Mobile. We’re looking for a versatile 3D Artist with strong industrial design skills, outside of the box thinking, and a team first mentality. Our weapons cover a huge range of styles including modern military, fantasy, sci-fi, anime, horror, whimsical, etc. As such, strong skills in both hard surface and organic design are a must.

Requirements

  • 3+ Years experience in the games or film industry making weapons
  • Expert knowledge in common 3D software such as Blender, Zbrush, 3DS Max etc to facilitate concept creation.
  • Demonstrates an understanding of industrial design principles and how to apply them to weapons.
  • Demonstrates strong 3D modeling abilities as well as rendering, graphic design and iconography.
  • Need a strong sense of material surfaces and ability to communicate that visually.
  • Excellent understanding of mechanical function and purpose.
  • Self-managing and able to identify and meet deadlines and goals.
  • Fast and organized at researching and reference gathering.
  • Excellent attention to design, detail, form and function.
  • Must be a team player and collaborate with others.
  • Have excellent communication skills and ability to work one on one, in groups, and with multiple departments and different personalities, always being proactive.
  • Possess the ability to take direction and feedback from the team as well as contribute ideas.
  • Understands the artwork is functional to the game, has game play relevance and implications, and needs to clearly communicate to the team of its intended goals.
  • Must be willing to go above and beyond what’s expected to ensure the absolute best quality is achieved.
  • Ability to learn new tools quickly and effectively.
  • Must have a portfolio of work for consideration.
  • Web based portfolios are preferred please.
  • Candidates will need to submit the following: Resume Online Portfolio (with breakdown)
  • Candidates will also need to be prepared for an Art Test.

Nice To Haves

  • Understanding and knowledge of existing firearms and how they function.
  • Ability to create production game assets if / when needed, including high poly, low poly, baked maps, materials, etc.
  • Strong knowledge of First Person Shooters and how weapon design relates to the gameplay experience.
  • Experience working in a live game environment, and or with MTX content
  • Flexibility to step in and help the team and project where needed regardless of job description or title.

Responsibilities

  • Create concept art for weapons and other items – ranging from loose exploration models / sketches all the way to full rendered designs.
  • Provide feedback and help solve problems in designs from vendors and other artists
  • Work in team environment to brainstorm ideas and directions for weapons, characters, etc.
  • Work closely with other members of the weapons team to meet technical and functional requirements.
  • Work closely with Art Directors and Lead Artists to ensure strong visual appeal.

Benefits

  • We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!
  • Subject to eligibility requirements, the Company offers comprehensive benefits including: Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance; 401(k) with Company match, tuition reimbursement, charitable donation matching; Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave; Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
  • Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company.
  • You can learn more by visiting https://www.benefitsforeveryworld.com/ .

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What This Job Offers

Job Type

Full-time

Career Level

Mid Level

Education Level

No Education Listed

Number of Employees

5,001-10,000 employees

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