As part of the Environment Art team, you will channel your knowledge of concepting, modeling, level editing and texturing to craft visually compelling narratives through optimized environments that align with design and technical requirements, enhancing the game's purpose and mood. Your strong understanding of structure, form, shape language, and design will be instrumental in building immersive new worlds. Furthermore, as a senior team member, you will mentor colleagues, fostering their growth and elevating the overall quality. As a 3D Environment Intern , you will collaborate with the Teamfight Tactics 3D environment team to create diverse and engaging scenes that align with the set's theme, immersing players into our storytelling universe. From the initial carousel, to various in-game props and smaller scenes, your work will help shape the visual identity of the next TFT set. Our workflow begins with early conceptual sketches, incorporating feedback from art, design, and product teams to refine ideas through multiple iterations. We then move to 3D tools for modeling and texture painting, ultimately integrating the final assets into the game engine to deliver an exceptional experience to players worldwide.
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Job Type
Full-time
Career Level
Intern
Education Level
No Education Listed
Number of Employees
1,001-5,000 employees