Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a software engineer, you’ll work with both new and current technologies, creating innovative solutions to overcome high-volume obstacles and to deliver player value. As a Staff Software Engineer on the Gameplay team within Teamfight Tactics, you will create new player-facing gameplay systems and features, develop tools and workflows that make it easier for designers and artists to create awesome experiences for our players, and ensure that we can ship our game across all platforms every two weeks while maintaining quality. Additionally, you will help define what good engineering practices look like on the team, and will work collaboratively as part of a multidisciplinary team consisting of artists, designers, engineers, producers, and QA. You will report to an Engineering manager on the Gameplay team.
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Job Type
Full-time
Career Level
Mid Level