Meta-posted 7 months ago
$117,000 - $173,000/Yr
Full-time • Mid Level
Redmond, WA
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At Meta Reality Labs (RL), we are inventing the future. We bring together a world-class team of researchers, developers, & engineers to build the future of connection within virtual and augmented reality. Understanding the user is at the center of our research, as it informs our work in industrial and product design, functionality of our devices, and practically all components of our headsets (Mixed Reality, Augmented Reality and AI glasses). As a Wearability Research Scientist at Meta Reality Labs, you will be tackling the challenges that will define cutting-edge next generation smart and MR headsets, AR, AI glasses, and other wearables. We are currently seeking innovative and self-motivated Research Scientist with a human-centered, human factors, and/or product design background to join a multidisciplinary applied research team and push forward the state of the art in wearability and fitment. A lot of our work centers around analyzing 3D scan data to understand fit and design better wearables. You will break down ambiguous problems and master research methods, including but, not limited to, design of experiments, expert review, psychophysics & threshold detection, biomechanics & ergonomics, and safety research approaches. You will prove highly effective at driving insights into actionable product engineering & development outcomes and metrics and collaborate closely with cross functional partners to help shape critical product and technology decisions across the product design and development life cycle. Common types of work are taking a real-world user challenge, analyze data including 3D anthropometric data and derive insights that apply directly to designing wearable products, design and run user-studies and data collection processes. You will work across multi-disciplinary hardware and software teams to push the boundaries of RL products while enhancing the value users get from these products. Ultimately, your expertise and ingenuity in research must do more than just contribute to knowledge and assessment - you must also be skilled at driving measurable impact on the user experience of our products.

  • Develop frameworks that clearly define the trade space between user variables and technology variables.
  • Develop ergonomic, human factors, perceptual, or psychological research studies by utilizing appropriate methods.
  • Collaborate and work with cross-functional product teams to identify user goals and envision needs.
  • Create research frameworks and develop new methodologies for investigating novel challenges.
  • Develop and track metrics for quality of performing fundamental Augmented Reality/Virtual Reality tasks.
  • Investigate effects of human multisensory interactions, attention, and control dynamics on performance and safety.
  • Analyze rich and multidimensional data, develop descriptive and analytical models, and shape actionable insights.
  • Effectively communicate outcomes and insights from studies, support decision-making and help set specifications.
  • Create close partnerships with a variety of leadership, research and product stakeholders.
  • Master's degree or equivalent experience in Computer Science, Human Factors, Biomedical Engineering, Mechanical Engineering, Human-Computer Interaction, Robotics, or a similar field.
  • Demonstrated scientific background in human multi-sensory perception, cognition, motor control and movement.
  • Experience in experimental design, psychophysics, behavioral analytics, and proficiency with inferential statistics.
  • Proven track record of rigorous scientific research, including development of metrics for psychophysical and empirical behavioral measurements.
  • Demonstrated communication skills as well as proven interpersonal skill.
  • Experience in conducting research for novel products headed to market.
  • Must obtain work authorization in country of employment at the time of hire, and maintain ongoing work authorization during employment.
  • PhD degree or equivalent experience in Computer Science, Human Factors, Biomedical Engineering, Mechanical Engineering, Human-Computer Interaction, Robotics, or a similar field.
  • 2+ years of experience in conducting research for novel products headed to market.
  • Training and experience in related techniques such as quantitative human factors, 3D scanning, eye tracking, body motion tracking, postural stability measures, human motor control and kinematics analysis, EMG and other biometric sensing technology, and physiology measures.
  • Experience in research for emerging technologies, Augmented Reality/Virtual Reality/Mixed Reality or wearable technology.
  • Experience with mesh data processing, statistical data analysis on 3D geometry, and data set (point cloud or mesh) to data set alignment and comparison.
  • Experience with C++, Python, or CAD.
  • Experience in research across full product life-cycle.
  • $117,000/year to $173,000/year + bonus + equity + benefits.
  • Individual compensation is determined by skills, qualifications, experience, and location.
  • Meta offers benefits.
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