Unity Developer

Light & WonderChicago, IL
5dHybrid

About The Position

Bring our games to life as a translator between art and engineering, working closely with the game studio artists and engineers to ensure that the player-facing vision for the game is achieved. As a Unity Developer you will be responsible for planning and implementing game functionality, building the game code, identifying bottlenecks, and ensuring the quality of the finished product. Plan, design, and implement high-quality game features in partnership with other studio members. Participate in the planning, architecting, and implementing of game functionality. Collaborate in establishing an effective pipeline for feature development. Transform design ideas into functional games. Identify and fix code errors and performance bottlenecks. Prototype and test game functionality and theme dynamics. Ensure the optimal performance, quality, and responsiveness of games. Troubleshoot shader, lighting, and rendering issues in both 2D and 3D environments. Provide technical guidance on best practices for sprite management, UI rendering, and 3D asset optimization. Stay updated on new Unity features and industry trends to enhance team workflows and improve project efficiency. Other duties include managing and improving the content creation pipeline, working with game artists on asset implementation, and staying current on game industry tools and processes.

Requirements

  • Bachelor’s degree in Computer Science or relevant degree or 2+ years of work experience in related field.
  • Extensive experience working with Unity software.
  • Able to design and implement real-time VFX using Unity’s Animator, Timeline, Visual Effect Graph, Particle Systems, and Shader Graph.
  • Strong ability with C# object-oriented programming language, debugging and Unity specific code.
  • Experience with game assets (ex: shaders, meshes, animations, materials).
  • Experience in profiling and optimizing game and render performance (GPU and CPU).
  • Ability to identify errors and troubleshoot.

Nice To Haves

  • Background in casino game development.
  • Game development with shipped Unity products.
  • Solid understanding of 3D rigging, animation systems, and character pipelines.
  • Familiarity with both 2D/3D asset pipelines and associated DCC tools (e.g., Blender, Maya, Photoshop).
  • Experience with Spine pipeline.
  • Experience with Unity lighting.

Responsibilities

  • Plan, design, and implement high-quality game features in partnership with other studio members.
  • Participate in the planning, architecting, and implementing of game functionality.
  • Collaborate in establishing an effective pipeline for feature development.
  • Transform design ideas into functional games.
  • Identify and fix code errors and performance bottlenecks.
  • Prototype and test game functionality and theme dynamics.
  • Ensure the optimal performance, quality, and responsiveness of games.
  • Troubleshoot shader, lighting, and rendering issues in both 2D and 3D environments.
  • Provide technical guidance on best practices for sprite management, UI rendering, and 3D asset optimization.
  • Stay updated on new Unity features and industry trends to enhance team workflows and improve project efficiency.
  • Manage and improving the content creation pipeline
  • Work with game artists on asset implementation
  • Stay current on game industry tools and processes.

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What This Job Offers

Job Type

Full-time

Career Level

Mid Level

Number of Employees

5,001-10,000 employees

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