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GungHo Online Entertainment America Inc. is the U.S. subsidiary of the Japanese gaming company GungHo Online Entertainment, Inc. We publish titles across multiple platforms ranging from AAA to handheld to mobile. Our group is comprised of veterans from various aspects of the industry who are brought together by one simple thing: a love of gaming. The Texture/Material Artist is responsible for creating high-quality textures, shaders, and materials for our title. This position involves creating, adjusting, and optimizing shaders and textures, as well as creating models and assets when necessary.