Technical UI Designer

Epic GamesCary, NC
13d

About The Position

Epic Games is looking for talented, experienced Technical UI designers to work on Fortnite. In this position, you will have a role as a collaborative team member implementing UI systems design in Unreal engine, building rapid prototypes, layouts, visual scripting, and leveling up our workflows. You will work with UX Designers, UI Artists, and UI Engineers to ship these features to millions of users around the world. The ideal candidate would have expertise in basic algebra and geometry math ("Game math"), game systems, and basic programming principles.

Requirements

  • 2 years of experience in building UI and experiences in game engines and across multiple platforms (mobile, web, pc, consoles). Or similar experiences that have transferable years of experience
  • 2 years of experience shipping updates and new features to a user base on a regular cadence. Or similar experiences that have transferable years of experience
  • Professional experience using Adobe Suite (especially Photoshop, Illustrator a plus), have engine experience (Custom engine, Unity, UE4, Lumberyard, Snowdrop, etc.), and an understanding of game industry
  • 3D-package experience (3D Studio, Maya, etc.)
  • You have an eye for pixel perfect UI, translating and spotting various potential issues with mockups as you help see the designs into the engine
  • You are a logical problem solver who pays a lot of attention to detail and has excellent written and communication skills
  • You can "translate" communication across departments (i.e talk to engineering about UI Art needs, summarize technical issues, etc), but also have empathy for non technical team members and the ability to empower others on your team

Responsibilities

  • Work on UI Systems Design, break down feature/wireframe into necessary widgets, structures, and classes
  • Increase UI performance by ensuring best practices are being followed by colleagues
  • Ensure assets/UI are within memory and CPU constraints. Learning to profile performance and the costs of UMG/Slate/C++/and texture memory
  • Implement blueprint logic when presentation logic calls for it.
  • Assist UI Artists where necessary to implement special presentation behavior.
  • Consult with UI engineers on what logic will be in blueprint vs native code
  • Take ownership of complex features with minimal oversight
  • Debug blueprints/UMG issues quickly using various tools and techniques
  • Find ways to assist UX, UI Art, and UI engineering in organization, documentation, and building workflow improvements

Benefits

  • We pay 100% for benefits for both employees (EEs) and dependents (deps). Our current benefits package includes coverage for medical, dental, and life insurance. We also offer supplemental benefits including daily meal vouchers, and commuter benefits for onsite employees.

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What This Job Offers

Job Type

Full-time

Career Level

Mid Level

Education Level

No Education Listed

Number of Employees

1,001-5,000 employees

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