Technical Animator - FTC

Playstack
48dRemote

About The Position

Join Playstack – Where Indie Games Break Through! 🎮 At Playstack, we believe in the power of creative vision—and the people behind it. From breakout hits like Balatro, Abiotic Factor, and Mortal Shell, to critically acclaimed gems like The Case of the Golden Idol, we champion originality and innovation in every title we publish.A key part of Playstack is Magic Fuel Games: a passionate team of developers dedicated to building top-class, globally appealing games. We’re looking for energetic, creative contributors who bring fresh ideas, collaboration, and a positive spirit to making and publishing games. 🌟 About the Role We are hiring an experienced Technical Animator who is excited about mobile gaming and creating delightful player experiences. You’ll play a hands-on role in shaping an ambitious new project while working alongside a supportive, global team.This is a fully remote position, and we welcome applications from candidates across North America, Latin America, Canada, and beyond.

Requirements

  • Background in art or design, ideally with degree-level education or equivalent experience.
  • Industry-proven, with at least 2 shipped PC or console titles.
  • Comfortable with technical complexity and creative problem-solving.
  • Able to work autonomously in a distributed team.
  • Strong communicator, thriving in remote collaboration.
  • Excited to contribute to an inclusive, diverse, and fun workplace.
  • Intermediate animation skills with keen sense of motion, timing and anatomy
  • Proficiency with Unity3D: asset pipelines, Unity Animation System, Animancer etc.
  • Familiarity with Unity’s Universal Rendering Pipeline (URP)
  • Experience with animation workflows (rigging, retargeting, integration).
  • Strong problem-solving and debugging skills.
  • A collaborative, solutions-focused mindset.
  • Unity3D – advanced animation workflows, asset integration, optimization, animation/game logic
  • Autodesk Maya Creative – 3D modeling, rigging, and animation pipelines.

Responsibilities

  • Collaborate with artists, designers, and engineers to ensure top-quality animation for characters and buildings.
  • Source and produce character animation for game features.
  • Define, manage, and maintain character models and animation pipelines.
  • Coordinate with outsourcers to ensure high-quality models and textures.
  • Implement character models and animations into the game.
  • Setup and animate elements in building structures.
  • Setup animation state machines, blend trees, etc.

Benefits

  • Supportive team investing in your growth.
  • Exposure to multiple areas of game development and publishing.
  • Insight into project roadmaps, timelines, and real-world production workflows.
  • Fun, inclusive, and collaborative environment.
  • 100% remote work with flexible hours (substantial Pacific Time overlap expected).
  • Comprehensive medical, dental, and vision coverage.

Stand Out From the Crowd

Upload your resume and get instant feedback on how well it matches this job.

Upload and Match Resume

What This Job Offers

Job Type

Full-time

Career Level

Mid Level

Education Level

No Education Listed

Number of Employees

11-50 employees

© 2024 Teal Labs, Inc
Privacy PolicyTerms of Service