Epic Games is seeking smart, dynamic interns to join its dev teams and help push the boundaries of gaming and interactive technology. As part of the Quixel team, the Tech Art Intern will build C++ editor tools, plugins, and pipeline systems that enable artists to create photorealistic real-time content for games, film, and virtual production. Interns take on challenging, high-impact projects and are expected to deliver at a high level while gaining meaningful hands-on experience. In this role, you will Develop editor tools and plugins in C++ for Unreal Engine to streamline asset processing workflows Create and maintain Python and Blueprint-based automation tools that integrate with engine systems Work with Unreal Engine's geometry and mesh processing APIs to build custom asset manipulation tools Integrate external C++ libraries into Unreal Engine plugins for specialized processing tasks Collaborate with technical artists and engineers to design and implement pipeline solutions Build quality-of-life widgets and editor utilities that improve artist efficiency Learn to optimize tools for performance and scalability in production environments
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Career Level
Intern
Education Level
No Education Listed
Number of Employees
1,001-5,000 employees