We are seeking a System Software Engineer to work on next-generation computing and graphics products. Our charter is to build the most stressful set of applications a GPU or high performance computing server would see in its life cycle. The best candidates will have strong C++ programming skills, thorough knowledge of graphics concepts and algorithms, a solid foundation of systems software with emphasis on OS fundamentals, and a deep understanding of current generation hardware architecture. Excellent interpersonal skills and a dedication to meticulous engineering practices are a requirement. As a system software engineer, you will extensively use your knowledge of operating systems, algorithms, and computer architecture to provide robust and efficient solutions to validate and test next generation processors. What you'll be doing: Working closely with architecture, hardware and driver teams through the product development life cycle of computing and graphics processors, as well as compute products. Responsible for crafting software tools and infrastructure required for new chip development, validation, and productization. You will assess new hardware features and architect manufacturing diagnostic tests using pre-beta CUDA and Vulkan extensions. Explore ways to use high level compute & graphics programming APIs to stress specific units and flows at a GPU and system level. This job will require an understanding of our hardware and software architectures.
Stand Out From the Crowd
Upload your resume and get instant feedback on how well it matches this job.
Job Type
Full-time
Career Level
Mid Level
Number of Employees
5,001-10,000 employees