Surfacing/Lookdev Artist

EyelineLos Angeles, CA
14d$114,000 - $145,600

About The Position

Eyeline is a global team of risk takers, innovators and perfectionists who achieve creative visions and have fun doing it. A dynamic workforce nestled within the industry’s most intriguing cities, united by a drive to push the boundaries of storytelling. Learn more . The Surfacing/Lookdev Artist creates photorealistic textures and develops the look for hard surface and organic models, environments, hero creature work and character work.

Requirements

  • Bachelor's degree or equivalent experience
  • Minimum two (2) years of experience in visual effects for live-action feature films or television
  • Hands-on experience using Mari or Substance Painter essential, Substance Designer and Sampler, Photoshop, ZBrush, Mudbox a plus
  • Working knowledge of a 3d software like Maya or equivalent necessary, V-Ray, Nuke a plus
  • Clear understanding of color space, shading, lighting, and rendering methodologies
  • Familiarity with digital photography

Responsibilities

  • Create photorealistic textures, both hand-painted and from set photography to a level of detail necessary for hero CG assets
  • Assemble the textures into a shading network and tweaks its lookdev to accurately match the references
  • Work independently on defined tasks, but in collaboration with artists and supervisors in modeling, shading, and lighting during the look development process
© 2024 Teal Labs, Inc
Privacy PolicyTerms of Service