Staff Software Engineer - Infrastructure

Riot GamesLos Angeles, CA
4h

About The Position

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. We work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value. As a Staff Software Engineer, you’ll drive important features and provide other engineers with a clear illustration of extraordinary engineering. As a Staff Software Engineer on the Infrastructure team, you’ll be part of a core group of engineers that build our infrastructure that enables our games to operate globally at scale. You’ll work across all infrastructure and game teams to reduce toil and inefficiency through powerful tooling and automation, helping Riot engineers be more efficient and productive by building software and tools. The tools that you could be building can range from a Slack bot to games deployment. You will support the team as it collaborates with other teams across not just infrastructure, but also across Riot to solve critical problem areas where tooling and automation are keys to the solution. If you are looking to have an impact across different aspects of Riot infrastructure, join us and pioneer solutions that will help us scale to the next level. For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes your fellow Rioters, who are the customers of your work. Being a dedicated fan of games is not necessary for this position!

Requirements

  • 7+ years experience as a software engineer with focus on infrastructure or tooling in a fast-paced, large-scale environment
  • Expertise with full software development life cycle
  • Expertise in one or more object oriented languages (i.e. Python, Go, Java, C++)
  • Strong experience working with containers and orchestration engines such as Kubernetes or Mesos
  • Understand core infrastructure services, distributed systems, microservices, and software at a large scale
  • Experience with large-scale Cloud development using cloud infrastructure (e.g., AWS, GCP) using containers and orchestration (e.g., Docker, Kubernetes), managed using infrastructure as code (e.g., Terraform, Ansible)

Nice To Haves

  • Experience in fast paced and matrixed organizations
  • Experience operating and supporting agile development, production services, and high availability
  • Understand networking - HTTP down to the network layer (TCP/IP, routing, etc.)
  • Experience working with international team members and colleagues
  • Fluent in Mandarin

Responsibilities

  • Design solutions and features based on requirements and agreements with our stakeholders using our standard frameworks and best practices
  • Drive improvements to our standards and best practices where necessary
  • Continually looking for efficiency and improvement opportunities within our infrastructure, propose solutions and rally support for your proposal.
  • Work with senior leadership across organizations to ensure successful implementation
  • Lead by example on quality design and coding standards
  • Help grow the team through mentoring and leveling up of less experienced teammates
  • Build healthy relationships with other engineering teams at Riot to foster cross-team collaboration.

Benefits

  • Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules.
  • We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match.
  • Check out our benefits pages for more information.
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