Staff Software Engineer, Embedded Systems

Atomic MachinesSanta Clara, CA
70d$170,000 - $235,000

About The Position

Atomic Machines is ushering in a new era of micromanufacturing with its Matter Compiler technology platform. This platform enables new classes of micromachines to be designed and built by providing manufacturing processes and a materials library that are inaccessible to semiconductor manufacturing methods. It unlocks MEMS manufacturing not only for device classes that could never be produced by semiconductor methods, but also for entirely new categories. Furthermore, this digital platform is fully programmable in the way 3D printing is digital-but whereas 3D printing produces parts of a single material using a single process, the Matter Compiler technology platform is a multi-process, multi-material system: bits and raw materials go in, and complete, functional micromachines come out. The Atomic Machines team has also created an exciting first device-made possible only through the Matter Compiler technology platform-that we will be unveiling to the world soon. Our offices are in Emeryville and Santa Clara, California.

Requirements

  • 10 + years of industry experience with embedded systems programming, particularly for ARM architectures and real-time operating systems (RTOS).
  • Bachelor of Science in Computer Science or a related field.
  • Multi programming language fluency. Ability to code fluently in multiple languages, at multiple levels of the stack. Our embedded engineers primarily use C++ and Python.
  • A deep understanding of how computers work, involving a variety of processors and computing environments - Linux, FreeRTOS, and bare metal.
  • Undergraduate-level knowledge of Operating systems, Networks, Concurrency & execution models, and Computer architecture.
  • Experience designing, building, and shipping complex distributed software systems that control hardware, as part of a team.

Nice To Haves

  • Experience writing APIs and infrastructure that support operation of manufacturing nodes, material transport systems, and the system-level controller.
  • Experience with instrumenting software for observability and debugging.
  • Experience with version control, Infrastructure-as-Code, and DevOps workflows.
  • Familiarity with the fundamentals of robotic systems, such as feedback control systems, motion planning, and computer vision.
  • Familiarity with CAD and CAM software, focusing on geometry engines, toolpath generation, and machining strategies.

Responsibilities

  • Write, operate, and debug software and firmware for complex robotics with hard real-time constraints.
  • Design and implement a networked API and debug it down to the hardware.
  • Work at multiple levels of the software stack.

Benefits

  • Equity
  • Benefits

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What This Job Offers

Job Type

Full-time

Career Level

Senior

Industry

Publishing Industries

Education Level

Bachelor's degree

Number of Employees

11-50 employees

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