Riot Client is the gateway to play for all of Riot's desktop experiences. Utilized by over 100 Million players across the globe to discover, install and play titles like League of Legends, VALORANT, Teamfight Tactics and more. We aspire to have Riot Client hyper serve players, providing them with the information they need to decide what they want to play, how they want to play it and with whom. As a Staff Quality Engineer on the Riot Client team, you will own the quality of desktop software that millions of players worldwide use to authenticate, install, patch, discover and launch Riot's games. Your work will be players' first touchpoint with the wide range of experiences that Riot has to offer - including League of Legends, VALORANT, Wild Rift, Teamfight Tactics, Legends of Runeterra, and beyond. You will allow players to discover new games from the Riot ecosystem, unlock content, and promote overall deeper engagement. You’ll embed with engineering, design, and production partners to champion quality end-to-end—from planning and requirements through implementation, release, and live operations. You will lead quality strategy and execution across multiple projects and two team pods, ensuring risk-based test planning, automation, and release gating are applied at every stage of the SDLC. You’ll collaborate with other Quality Leads across Player Experience to develop scalable solutions and shared standards that improve signal and efficiency across teams. This role reports to a Senior QA Manager.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed