Staff Product Motion Designer

HarveySan Francisco, CA
10d$192,000 - $259,500

About The Position

As a Staff UI Motion Designer, you will define how motion shapes the experience of Harvey. Motion is not an afterthought. It is a core layer of the interface that guides users, clarifies AI behavior, expresses system state, and reinforces confidence in complex flows. You will partner with product designers, engineers, AI researchers, and brand to craft motion that is purposeful, scalable, and contextual across the platform. In this role you will operate as both a strategic thinker and hands-on maker. You will establish motion standards that scale with product complexity, advocate for motion’s role in user understanding and trust, and deliver polished animations embedded throughout interactions where language, AI reasoning, and user control converge.

Requirements

  • 8+ years of experience in UI motion design, interaction design, and animation
  • A strong portfolio demonstrating thoughtful motion design in complex product environments
  • Deep understanding of motion principles, timing, easing, and how movement affects user perception, cognition, and trust
  • Experience building or contributing to motion systems that scale across products and teams
  • Fluency with modern motion and prototyping tools that translates to UI (ie Lottie and SVG animations)
  • Ability to clearly articulate motion decisions and tradeoffs to designers, engineers, and cross-functional partners, and work closely with engineers on implementation
  • Comfort working in ambiguous problem spaces and shaping direction through experimentation and iteration

Responsibilities

  • Define and evolve motion principles, patterns, timing rules, curves, and easing standards that support clarity, trust, and comprehension of AI systems
  • Design, prototype, and ship high-fidelity ui motion that clarifies system state, communicates progress, and reduces cognitive load in complex workflows
  • Collaborate closely with product designers, engineers, and AI researchers to align motion with interaction intent and underlying system behavior
  • Influence product and engineering to prioritize motion design within the roadmap
  • Define and own motion guidelines and rules within the design system, including reusable components, documentation, and implementation guidelines
  • Translate abstract AI behaviors such as inference, reasoning, waiting, confirmation, and error states into intuitive and legible motion
  • Advocate for motion quality during design reviews and product decisions, balancing craft, performance, and scalability
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