At Unity, we're shaping the future of real-time 3D technology by building AI to transform how games are created and experienced. From intelligent authoring tools to new ways of interacting with content, we're engineering the next generation of pipelines that make 3D game development faster, more immersive, and more efficient. We're seeking a versatile, self-driven Staff Machine Learning Engineer to raise the bar on reliability, scalability, performance, and maintainability of our AI authoring products. You'll drive operational excellence via DevOps best practices, including CI/CD automation, Kubernetes management, infrastructure-as-code, agentic troubleshooting, and robust disaster recovery strategies. You'll establish cross-team standards for infrastructure and deployments, build a trustworthy A/B testing framework, manage software releases with client-server compatibility in mind, and drive observability across system health and business metrics. The systems you build will span high-level architecture down to hands-on implementation, powering asset generation, LLM inference, and the ML-driven tools that bring AI-assisted game creation to life.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed
Number of Employees
501-1,000 employees