Staff Engineer - Monopoly GO!

ScopelyCulver City, CA
10dRemote

About The Position

Scopely is looking for a Staff Engineer to join our Monopoly GO! game team in our Culver City studio hub, or remotely on the West Coast of the US or Canada. Monopoly GO! is our new casual game and a key franchise that has just become one of Scopely’s largest games enjoyed by millions of players. The team is based in Europe and the US and works every day to create captivating new experiences for our players. At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily. What You’ll Do You will have the opportunity to work in one of our game teams, developing new features with our talented team and contributing to a game that is played by millions of players around the world.

Requirements

  • 8+ years as part of a professional game development team or other relevant area
  • Mastery of C# or another OO language, including experience with asynchronous and multi-threaded programming paradigms
  • Experience with and knowledge of Unity Game Engine or a similar technology (i.e. Unreal Engine)
  • Strong understanding of game framework architecture at scale, maintainability over time, robust API design, etc.
  • Experience with asynchronous, multi-threaded, parallel programming paradigms and other techniques to maximize UI responsiveness and do operations in background
  • Enjoys solving complex technical problems and also knows how to share knowledge with non-technical people

Nice To Haves

  • Experience building your own games as personal projects or game jams
  • Experience with asset pipelines: asset bundles, dependency management, etc
  • Mobile experience (iOS and Android): ability to debug native device issues, strong understanding of hardware and platform limitations, performance metrics, etc.
  • Experience with AWS, Docker, Kibana, automated testing
  • Experience managing people, driving 1:1s and performance reviews, doing follow ups and providing regular feedback to direct reports
  • Experience driving and leading the technical execution of complex and interdisciplinary developments

Responsibilities

  • Working closely with feature owners, the game design team and other development teams to implement new features and technological pipelines for Monopoly Go!
  • Driving the implementation of online game mechanics and system processes using Unity and C#
  • Ensuring technical performance is “Best-in-Class” throughout development
  • Writing automated, high-quality tests (unit, integration, load, etc.) and working with QA teams to improve gameplay experience, curtail exploits and ensure that everything works smoothly
  • Collaborating and communicating with cross-functional departments including: game design, qa, liveops, etc.
  • Contributing to technical plans and discussing the workflows and requirements with stakeholders

Benefits

  • In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off.

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What This Job Offers

Job Type

Full-time

Career Level

Mid Level

Education Level

No Education Listed

Number of Employees

1,001-5,000 employees

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