As a Spacecraft Software Engineer at Millennium Space Systems, you’ll create the software that makes our satellites function in orbit. Your code will run on our custom avionics, process signals from sensors like our star trackers, and command actuators like the propulsion system. Your software may also interface with custom payloads and perform high-level autonomy functions to ensure our spacecraft accomplish their missions. We are looking for software engineers that can lead a small team developing the for a satellite, work with other teams to determine what the software needs to do, and then write (and test!) robust embedded C/C++ to meet those requirements. And when that code is running in space, you’ll continue to support mission operations with software updates and enhancements. Occasionally, second shift coverage (3:30pm–1:00am) is needed to support vehicle test and integration operations, with this supporting effort distributed across the team This position's internal job code is Software Engineer - Embedded. Our team is currently hiring for Levels 2-3.