Govcio-posted 12 days ago
$90,000 - $90,000/Yr
Full-time • Entry Level
Hybrid • Pensacola, FL
1,001-5,000 employees

GovCIO is currently hiring for a Software Programmer to provide IT support for modernizing the USSOCOM Science and Technology’s Virtual Reality (VR) Design Workbench platform. This position will be located in Pensacola, FL, and will be a hybrid position.

  • Builds and codes applications and/or modules using languages such as C++, Visual Basic, ABAP, JAVA, XML, etc.
  • Provides patches and upgrades to existing systems.
  • Involved in planning of system and development deployment as well as responsible for meeting software compliance standards.
  • May design graphical user interface (GUI) to meet the specific needs of users.
  • Prepares operating instructions, compiles documentation of program development, and analyzes system capabilities to resolve questions of program intent, output requirements, input data acquisition, programming techniques, and controls.
  • May build add-on modules using an application programming language.
  • Designs and codes applications following specifications using the appropriate tools
  • Maintains and modifies existing software applications.
  • Analyzes detailed systems factors, including input and output requirements, information flow, hardware and software requirements, and alternative methods of problem resolution.
  • Performs modifications to and maintenance of operational programs and procedures.
  • Participates in code reviews to represent reviewed work for adherence to standards and specifications.
  • Writes or revises program documentation, operations documentation, and user guides in accordance with standards.
  • Bachelor's with 0 - 2 years (or commensurate experience)
  • Clearance Required: Must be able to maintain a Secret security clearance.
  • Solid C# Fundamentals
  • Strong grasp of C# syntax, object-oriented programming (classes, inheritance), and data structures (Lists, Arrays, Dictionaries).
  • Unity Editor Proficiency: Comfortable navigating the Unity Editor, inspecting GameObjects, and managing scene hierarchies
  • Basic Scripting & Automation Ability to write scripts that automate manual tasks (e.g., "When I press this button, loop through these objects and disable them")
  • 3D Conceptual Knowledge Understand the fundamental building blocks of a 3D scene: Vertices, Materials, Textures, and UVs
  • VR/AR Development Familiarity with the strict performance budgets of VR (72/90+ FPS requirements) and how polygon counts affect render time
  • Employee Assistance Program (EAP)
  • Corporate Discounts
  • Learning & Development platform, to include certification preparation content
  • Training, Education and Certification Assistance
  • Referral Bonus Program
  • Internal Mobility Program
  • Pet Insurance
  • Flexible Work Environment
  • Available to full-time employees
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