The opportunity Unity is expanding its platform support to new classes of devices as well as ecosystems based on other 3D engines. To that end, we’re establishing a new team, Platform Iteration, within the Platform organization. This team will evolve the architecture of simulation and play mode in the editor, and build innovative features using Unity’s groundbreaking communication protocol, PolySpatial. We're seeking engineers with an interest in game engine architecture and 3D technologies. Our primary development languages are C# and C++. As a Software Engineer on this team, you'll help to deliver key features as you grow to understand their underlying architecture. You'll collaborate with other team members, and occasionally with engineering teams across Unity. If you're eager to integrate diverse technical domains and influence the future of spatial computing, this is a great opportunity for you!