Unity Technologies-posted 2 days ago
Full-time • Mid Level
Bellevue, WA

The opportunity Unity is expanding its platform support to new classes of devices as well as ecosystems based on other 3D engines. To that end, we’re establishing a new team, Platform Iteration, within the Platform organization. This team will evolve the architecture of simulation and play mode in the editor, and build innovative features using Unity’s groundbreaking communication protocol, PolySpatial. We're seeking engineers with an interest in game engine architecture and 3D technologies. Our primary development languages are C# and C++. As a Software Engineer on this team, you'll help to deliver key features as you grow to understand their underlying architecture. You'll collaborate with other team members, and occasionally with engineering teams across Unity. If you're eager to integrate diverse technical domains and influence the future of spatial computing, this is a great opportunity for you!

  • Writing fast and maintainable code in C#
  • Implementing PolySpatial support for Unity engine features
  • Helping to bring up new platforms and integrate with virtual ecosystems
  • Collaborating with team members and other engineering teams across Unity
  • Experience using C#
  • Familiarity with C++ and a willingness to learn
  • Knowledge of at least one of the following areas—graphics, netcode, authoring tools, animation, physics, script interpreters, or compilers
  • Experience using Unity or other game engines/content creation software
  • Experience developing game engine cores, middleware, or creating games
  • Familiarity with existing XR/AR/VR technologies
  • We offer a wide range of benefits designed to support employees' well-being and work-life balance. You can read more about them on our career page .
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