Software Engineer (SWE-2-C)

EnludioOrlando, FL

About The Position

At Enludio, we believe that exceptional talent and a collaborative culture are the foundation of delivering transformative technology projects. Our Engineering Team collaborates closely with Art, Design, and Quality Test to develop high-quality software and technology products. We solve the technical complexities for internal and client facing initiatives. As a Software Engineer specializing in Real Time 3D technologies, you will play a pivotal role in shaping innovative solutions from concept to implementation. You will be responsible for designing and developing cutting-edge applications that leverage game engines and immersive technologies. Collaborating closely with a team of experts in a dynamic environment, you will tackle complex challenges, optimize performance, and ensure seamless integration with various platforms. Your contributions will help drive the evolution of spatial computing, enhancing user experiences and pushing the boundaries of what's possible in this exciting field.

Requirements

  • Experience working with a variety of programming languages such as C++, C#, Python, etc...
  • Enxperience working with emerging technologies and real-time platforms (Unity, Unreal, or Omniverse)
  • Comfortability in GIT version control
  • Strong knowledge of 3D rendering, physics simulations, and performance optimization.
  • Self motivated with minimal supervision with excellent communication and interpersonal skills.
  • Due to the nature of our work, it is mandatory that you are a US Citizen and able to comply with Government regulations.

Nice To Haves

  • Experience in the Simulation & Training, Entertainment, Gaming industries, Software Development, or Immersive Technologies (AR/VR)
  • Experience with various headsets such as Meta Quest, HTC Vive, Magic Leap, Apple Vision Pro, etc
  • Experience in a startup or fast-paced technology environment, demonstrating adaptability and resilience.
  • Enthusiasm for innovation in immersive experiences and a drive to constantly push creative boundaries.
  • Experience working with emerging technologies and real-time platforms (Unity or Omniverse) to push the boundaries of immersive experiences

Responsibilities

  • Solve complex problems in real time systems using game engines, sensor fusion, simulation, and spatial computing.
  • Contribute to the design and development of innovative solutions for client projects and internal products.
  • Participate in code reviews, design discussions and knowledge sharing to foster a culture of continuous improvement.
  • Collaborate with cross-functional teams to drive project success and enhance client experiences.
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