Software Engineer - Systems

SpecterSan Francisco, CA
82d

About The Position

Specter is creating a software-defined “control plane” for the physical world, starting with protecting American businesses by granting them ubiquitous perception over their physical assets. We are developing a connected hardware-software ecosystem on top of multi-modal wireless mesh sensing technology, which allows us to significantly reduce the cost and time of deploying sensors. Our platform aims to become the perception engine for a company’s physical footprint, enabling real-time perimeter visibility, autonomous operations management, and “digital twinning” of physical processes. We are a small, fast-growing team with backgrounds from Anduril, Tesla, Uber, and the U.S. Special Forces, and we are passionate about empowering our partners in the emerging world of physical AI and robotics.

Requirements

  • 5+ years of experience in Rust (preferred) or C++ in low-latency and/or embedded settings
  • Deep experience working directly with networking protocols such as UDP, TCP, QUIC, etc.
  • Deep knowledge and understanding of IPC fundamentals and mechanics on Linux systems
  • Deep experience working directly with performant modern databases, distributed or otherwise

Nice To Haves

  • Experience working alongside real-time, multi-modal machine learning data ingestion systems
  • Experience with modern video codec implementations across various hardware platforms

Responsibilities

  • Building low-latency networking infrastructure connecting embedded and cloud systems
  • Building resource-efficient pipelines to egress/ingress multimodal sensor data and telemetry
  • Building low-latency command and control infrastructure across distributed sensor network
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