About The Position

Meta is seeking skilled engineers to join our team and contribute to the development of innovative graphics frameworks, algorithms, and tools that maximize quality and performance. As a key member of our engineering team, you will collaborate with cross-functional teams across Meta to create real-time rendering architecture, build high-quality digital representations of people, and enhance real-time systems. Your expertise in creating high-quality, performant, and maintainable code will be essential in delivering innovative products in mobile, AR/VR spaces. You will also have the opportunity to document and support graphics and tooling features, working closely with various infrastructure and product teams to drive project success.

Requirements

  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
  • 7+ years software development experience in industry settings or PhD with 4+ years of experience
  • 3+ years of graphics software engineering experience
  • Experience with C/C++ programming
  • Experience with object-oriented and component-based design experience

Nice To Haves

  • Experience building engine-level systems for 3D real-time interactive engines (Unity 3D, Unreal, Frostbite, or other/proprietary)
  • Experience building for virtual reality (Rift, Quest, VIVE, Valve Index, etc.) or mixed/augmented reality (HoloLens, Magic Leap, ARKit, ARCore etc.)
  • Experience developing SDKs or shared technology that balances the needs of multiple shipping products
  • Experience with performance optimization of real-time applications (CPU, GPU, Memory, etc.)
  • Demonstrate understanding of one or more real-time engine components (Rendering, Collision, Physics, Input Processing, Audio, Animation, Networking, etc.)
  • Demonstrate experience of 3D math, linear algebra and physics
  • Experience designing and shipping AI-driven gameplay systems (navigation, decision-making, behavior trees, multi-agent systems)
  • Experience developing agentic workflows, orchestration frameworks, and AI agent evaluation methodologies
  • Experience collaborating with AI research teams / ML engineers, translating prototypes into production systems

Responsibilities

  • Develop innovative graphics frameworks, algorithms, and tools to maximize quality and performance
  • Collaborate with cross-functional teams across Meta to create real-time rendering architecture
  • Build tools and pipelines for generating realistic synthetic images and digital representations
  • Enable high-fidelity experiences through remote compute solutions on smaller devices
  • Document and support graphics features
  • Create high-quality, performant, and maintainable code
  • Partner closely with various infra, runtime, technical artist, and product teams to deliver innovation into products
  • Build platforms for cloud-streamed games and rendering subsystems for various platforms

Benefits

  • $85.10/hour to $251,000/year + bonus + equity + benefits
  • Individual compensation is determined by skills, qualifications, experience, and location.
  • In addition to base compensation, Meta offers benefits.

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What This Job Offers

Job Type

Full-time

Career Level

Senior

Industry

Computing Infrastructure Providers, Data Processing, Web Hosting, and Related Services

Education Level

Bachelor's degree

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