Riot Games-posted 6 months ago
Full-time • Senior
Los Angeles, CA
Miscellaneous Manufacturing

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As a Staff Software Engineer focused on client and server performance on an unreleased product, you will work to ensure that we hit our runtime performance goals throughout the development and release of the game. This will include profiling and optimizing client and server code, as well as proposing and executing on longer term performance projects. In addition to performance improvements, you will be responsible for delivering technical solutions that improve gameplay integrity and empower content creators to explore gameplay concepts quickly and confidently under realistic conditions.

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