Electronic Arts-posted 3 months ago
$138,400 - $211,700/Yr
Full-time • Senior
Orlando, FL
5,001-10,000 employees
Publishing Industries

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. The EA Digital Platform (EADP) group is the core powering the global EA ecosystem. We provide the foundation for all of EA's incredible games and player experiences with high-level platforms like Cloud, Commerce, Data and AI, Gameplay Services, Identity and Social. By providing reusable capabilities that game teams can easily integrate into their work, we let them focus on making some of the best games in the world and creating meaningful relationships with our players. We're behind the curtain, making it all work together. Come power the future of play with us. As the gaming industry shifts towards a live service-driven model, creating an engaging Ads experience and connecting relevant brands / advertisers to players is the key to EA's success. The AdTech team within EADP's Dynamic Experience group is on a journey to build industry-leading solutions that empower e2e Ads lifecycle management workflows and performant, scalable and available services.

  • Lead and mentor 2-3 engineers on AdTech's Game Integration team.
  • Design and build a high-performance Ads SDK for HD gaming (PS, Xbox, Switch, PC).
  • Integrate SDK deeply into Frostbite, Unreal, and Unity rendering pipelines.
  • Build trust and partnerships with EA Game Studios.
  • Drive SDK adoption and cultivate a thriving developer community.
  • 7+ years of professional experience in a software engineering role.
  • Expertise in C++ development.
  • Deep understanding of at least one major game engine, such as Unreal Engine, Unity, or Frostbite.
  • Understanding of 3D graphics concepts: 3D rendering pipelines, shaders, textures, lighting, and materials.
  • Familiarity with the engine's rendering pipeline, asset management, and scripting systems.
  • Experience with network programming: TCP/IP, HTTP, RESTful APIs, and other networking protocols.
  • Ability to design and implement robust communication protocols between the SDK and ad servers.
  • Knowledge of the programmatic advertising ecosystem: Ad exchanges, ad networks, SSPs, DSPs, RTB, etc.
  • Understanding of ad formats: Banner ads, interstitial ads, rewarded video ads, native ads, playable ads, etc.
  • Experience with ad serving platforms and their APIs.
  • Paid time off (3 weeks per year to start)
  • 80 hours per year of sick time
  • 16 paid company holidays per year
  • 10 weeks paid time off to bond with baby
  • Medical/dental/vision insurance
  • Life insurance
  • Disability insurance
  • 401(k) to regular full-time employees
  • Certain roles may also be eligible for bonus and equity
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