We Need You The minions of hell are growing stronger… Join us as we continue to shape the Diablo universe! Diablo games are action RPG experiences with endless evil to slaughter, countless abilities to master, nightmarish Dungeons, and legendary loot. Come work with us, and together we’ll create something amazing. Our team of passionate developers is growing. We are seeking an Engine Systems Engineer to assist in the creation of new ARPG experiences within one of Blizzard’s most iconic worlds, Diablo. In this role, you will help advance the core technology that powers our game by improving foundational engine infrastructure (streaming, asset loading, performance systems, and platform support) as well as core runtime systems such as animation, VFX, physics, and audio. You’ll also ensure smooth, stable gameplay experiences through thoughtful performance optimization, efficient content delivery, and robust multi‑platform integration. This is a unique opportunity to work closely with cross‑disciplinary partners to support both creative and technical goals, leverage platform SDKs, and solve complex challenges that bring immersive, high‑fidelity gameplay to life across a wide range of hardware. This role offers a flexible hybrid work week, with a mix of remote and on-site days. While hybrid is the standard arrangement, you're also welcome to work on-site full-time if you prefer. Our primary studio locations are in Albany, NY, and Irvine, CA.
Stand Out From the Crowd
Upload your resume and get instant feedback on how well it matches this job.
Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed